Card # Thumbnail Card Type Code Card
1 Character DARK BEAST
E: 1 F: 6 S: 5 I: 7 (20.1)
Dark Beast may play any Beast Specials.
2 Character HOLOCAUST
E: 7 F: 2 S: 6 I: 2 (19.6)
3 Character ONSLAUGHT
E: 8 F: 2 S: 6 I: 7 (26.3)
4 Character POST
E: 1 F: 6 S: 4 I: 6 (16.1)
May not be attacked by an Aspect card, Activator retrieved Special card or Any Character card.
5 Special GF HOLOCAUST - APOCALYPTIC MINION
Play as an offensive action targeting Holocaust. Holocaust may move all Hits from Current Battle to Permanent Record. Affects Venture Total.
6 Special AL HOLOCAUST - CONSUME LIFEFORCE
Acts as a Level 5 Energy attack. If successful, remove 1 Hit from the Permanent Record of Holocaust. If removed Hit is a Special, active effects are also removed.
7 Special AQ HOLOCAUST - DEATH CANNON
Acts as a Level 8 MultiPower attack. [OPD]
8 Special GG HOLOCAUST - DEVASTATE
Play as an offensive action targeting Opponent's Team. All cards currently in Opponent's Dead Pile are removed from game. [OPD]
9 Special AG HOLOCAUST - IMPERVIOUS CRYSTAL
Avoid 1 non-numerical or numerical attack made against Holocaust.
10 Special AO HOLOCAUST - OTHERWORLDLY EVIL
Play as an offensive action targeting any Special card that has currently active effects and/or is acting as a Hit, even on Opponent's Characters or Team. Negates the currently active effect and/or Hit of target Special card. May play as a defensive action, to negate any Special and associated cards played as an attack or offensive action by Opponent's Character.
11 Special GC ONSLAUGHT - BAPTISM BY FIRE
Play as an offensive action targeting Onslaught or Teammate. Remove 1 Hit from the Current Battle or Permanent Record of target Character for every card in Player's Defeated Missions Pile. [OPD]
12 Special GB ONSLAUGHT - DARK ENIGMA
Acts as a Level 7 Intellect attack. If successful, Opponent must move 1 Mission card from the Completed Missions Pile to the Reserve Missions Pile. [OPD]
13 Special GE ONSLAUGHT - MERCILESS CONQUEROR
Play as an offensive action targeting Teammate. Target Teammate is immediately KO'd, and all of Teammate's Hits from Current Battle are discarded and do not get added to Venture Total for this battle.
14 Special GD ONSLAUGHT - MUTANT GESTALT
Acts as a Level 7 Fighting attack. If successful, acts as a Level 4 MultiPower Hit.
15 Special GA ONSLAUGHT - PSYCHIC ABSORPTION
Acts as a non-numerical attack targeting a Character. If successful, target Character may not play Special cards for remainder of battle.
16 Special AR ONSLAUGHT - RAW POWER
Acts as a Level 7 Fighting attack.
17 Special GK POST - GATHER INFO
Acts as a non-numerical attack on a Character or Battlesite. If successful, move all of target Character or Battlesite's Hits from Permanent Record into Current Battle. Affects Venture Total.
18 Special GJ POST - HERALD OF ONSLAUGHT
Acts as a Level 4 MultiPower attack. Post may make 1 additional attack against the same target using either a Special card, or Power Card and optional Basic / Training Universe. Opponent may defend between each attack.
19 Special GH POST - LETHAL TESTER
Acts as a non-numerical attack against a Character. If successful, Player may force Opponent to use any 1 card placed to target Character to attack Player's Character of Player's choice or make an offensive action targeting Player's Team. Player may defend.
20 Special GI POST - OBFUSCATE
Play as an offensive action targeting Post or Teammate. Target Character is not affected by effects of Event cards for remainder of game.
21 Special CW POST - PROTECTIVE PLATES
Avoid 1 non-numerical or numerical attack made against Post. Post may not be attacked for remainder of battle. [OPD]
22 Special GL POST - STRATEGIC ASSAULT
Play as an offensive action targeting Opponent's Team. Player may sort through Opponent's Draw Pile. Choose any 1 card and remove it from game. Reshuffle Draw Pile. [OPD]
23 Event ASSAULT ON ONSLAUGHT - DO OR DIE!
Before discarding, Players must take one card from hand and put it on the bottom of Draw Pile.
24 Event ASSAULT ON ONSLAUGHT - FIGHTING SPIRIT LIVES!
Players may have any Special cards in hand played by any of their Characters, for remainder of battle.
25 Event ASSAULT ON ONSLAUGHT - FUEL FOR THE MACHINE
Players must sort through Draw Pile card by card. Put the first card with more than one icon in hand. May be a duplicate. Reshuffle Draw Pile.
26 Event ASSAULT ON ONSLAUGHT - HELPING HANDS
Players must draw two cards after the Discard Phase. Do not discard duplicates.
27 Event ASSAULT ON ONSLAUGHT - ON THE MOVE
Players may not play Intellect Power cards this battle. Affected Power cards are not discarded.
28 Event ASSAULT ON ONSLAUGHT - SPY DISCOVERED!
After placing, Players must reveal any 4 cards in hand to opponent.